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Stone of Madness; known issues

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General

Wide Resolution Support

Some menus scale improperly, affecting the player experience using a wide-resolution monitor.

Recommendation: We advise against playing in Wide Resolution for now; we plan to adapt these menus in the future.

 

VSync Performance Drops

Enabling VSync can cause stuttering for some players.

Recommendation: If you experience performance issues, try disabling VSync in the settings menu.

 

Guards Pathfinding Loop

Issue: During chases, guards may fail to find a path to the player, causing the game to get stuck in a chase loop.

Workaround: The issue resolves itself automatically on the next in-game day when patrol routes are reset.

 

Mouse-Specific Considerations

Interacting with Objects Behind Fences or Walls

Issue: Some objects behind fences or walls can be difficult to click with a mouse.

Workaround: Use the interaction keys (Space Bar or F ) instead.

 

Climbing moving blocks can cause soft lock in rare situations

The character ends up stuck in an area they cannot exit from.

Workaround: Reload the campaign, pray to St Dympna to advance time, or go to the cell to start the Night Phase. Any of these actions will unstuck the character.

 

Campaign

Wooden planks on the Corrupt Hand Campaign

While playing the campaign “The Corrupt Hand”, a specific piece of furniture with wooden planks appears before it was intended. Using it before finishing The Blackmail objective could lead to players breaking a puzzle.

Workaround: Do not use that until The Blackmail objective has been completed.

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